Quick answer
Clear the loose bottles and clothing from the floor and furniture around the sofa. The visitor sees the whole room, including the window area. A tidy table does not remove every clue or misplaced object from the scene.
- Level
- Level 114
- Difficulty
- Normal
- Objective
- Clean up the Party Scene.
Video walkthrough

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Step-by-step
A birthday living room contains a sofa, coffee table, scattered clothes and drinks while a visitor waits at the doorway and another man is visible near the window. Clear the loose bottles and clothing from the floor and furniture around the sofa. Use one object at a time and check the resulting change before attempting a different part of the scene.
Use the available storage and hiding places to remove the remaining clutter from the visitor's view. Look at the active target after each response; the next useful interaction can depend on the new arrangement.
Inspect the window and the person near it after the obvious party rubbish is gone. Check the edges and the objects behind the foreground character once the obvious supplies have been used.
Finish the last clothing and room adjustment before allowing the doorway conversation to conclude. Let the final animation resolve before replaying the last gesture, so an accepted action is not accidentally interrupted.
Tips
- The visitor sees the whole room, including the window area. A tidy table does not remove every clue or misplaced object from the scene.
- Use the available storage and hiding places to remove the remaining clutter from the visitor's view. Look at the active target after each response; the next useful interaction can depend on the new arrangement.
- Inspect the window and the person near it after the obvious party rubbish is gone. Check the edges and the objects behind the foreground character once the obvious supplies have been used.
Common mistakes
- Do not end the doorway interaction while loose clothing or an exposed window detail remains.
Frequently asked questions
Why does the party scene still look suspicious after tidying the table?
Do not end the doorway interaction while loose clothing or an exposed window detail remains. The visitor sees the whole room, including the window area. A tidy table does not remove every clue or misplaced object from the scene.
What confirms the final part of this scene?
Finish the last clothing and room adjustment before allowing the doorway conversation to conclude. Let the final animation resolve before replaying the last gesture, so an accepted action is not accidentally interrupted.
Which scene does the level 114 solution cover?
A birthday living room contains a sofa, coffee table, scattered clothes and drinks while a visitor waits at the doorway and another man is visible near the window. Compare the main character and the surrounding objects before using the steps; the task in your game should match this setting.